With this button, the patronage of the currently
generated tavern is regenerated. This means, the floorplan
is not changed, but the tables will get new descriptions according
to the current settings on the setting-tab.
You can use this button, if you load a saved tavern (already visited
by your games before), to get new guests in the same tavern.
For
debugging, you can press the CTRL key while clicking on the button
to get the random seed dialog. Here you can enter any number.
The drop down holds the random seeds previously used. The same
seed number will lead to exactly the same results, provided that
all settings & databases are the same.
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