TavernMaker

Documentation version 1.0 ,  2005-05-20



With this button, the patronage of the currently generated tavern is regenerated. This means, the floorplan is not changed, but the tables will get new descriptions according to the current settings on the setting-tab. You can use this button, if you load a saved tavern (already visited by your games before), to get new guests in the same tavern.

For debugging, you can press the CTRL key while clicking on the button to get the random seed dialog. Here you can enter any number. The drop down holds the random seeds previously used. The same seed number will lead to exactly the same results, provided that all settings & databases are the same.